Saturday 26 August 2017

Version 0.1.83 (very buggy) release

Hello once again! ^^

I'm so, so sorry that this version is so late! I'm also sorry once again about last Friday's delay. These new body parts have been a huge, huge amount of work to add in. :(

Please note that a lot of the content in the patch notes is just implemented in the engine, and it will take me another week or two to get it all implemented into the game!

A few major things you need to know about this version:
1: Kate's shop hasn't been converted to the new body system yet, so it's currently locked!
2: I haven't been able to add in the new enchantments yet to alter your new body parts!
3: THIS VERSION IS VERY, VERY BUGGY! Please, please just use this version to check out the new stuff I've added, and don't expect it all to work just yet. It's going to take me another version to get everything implemented into the game. ;_;

I normally like to say a bit more than this, but I've been working 12+ hour days every day this week, and I feel like I'm going to faint. I am very sorry that this version isn't really in a playable state, but the next full version (8th August September) will be far more polished!



I'll do my best to get a hotfix out within the next few days, to include Kate's shop content, as well as enchantments for the new body part transformations!

Download links for the .jar version:

Pre-zipped (use this one!): Mega

(Removed Google Drive link due to lack of storage space. If you'd like a copy of this version, and the Mega link isn't working, please contact me! :3)


.exe version (use this if you are on windows and are having problems running the .jar):

Pre-zipped: Mega

(Removed Google Drive link due to lack of storage space. If you'd like a copy of this version, and the Mega link isn't working, please contact me! :3)


This is still an early alpha, and will most likely contain bugs and half-finished content!


Version 0.1.83 patch notes:


  • Engine:
    • Did a huge amount of tidying up of the GameCharacter class by moving transformation methods into their appropriate classes.
      Cleaned up a lot of the InventoryDialogue class (by Pimgd).
  • Gameplay:
    • Important change: I listened to a lot of your feedback on the way the 'Non-con', 'Incest', and 'Transformation' fetishes were being used as content gates, and, after thinking about it, I've decided to move those options back to a proper 'content preferences' screen.
      This will now enable your content preferences to be carried over to all of your games, so you don't have to worry about taking those fetishes on every new game.
      Changed: Split orifice elasticity into elasticity and plasticity. Elasticity determines how quickly you stretch out during sex, while plasticity determines how much your orifice recovers afterwards.
      Updated character creation screen. This is still not in the final form that I want it to be in, but it does now include more options than before.
  • Body:
    • Improved a huge amount of transformation text, and have moved it into a far more organised structure to make any future editing a lot easier.
      Improved body description (the selfie text) to take into account all of the additions to the new body system.
      Added more realistic colour groups for skin/fur/feather/eye combinations, instead of it being 100% random.
  • Antennae:
    • Added support for antennae. (Not yet implemented in-game.)
      Added multiple rows of antennae (up to three rows, so six antennae in total).
  • Arm:
    • Added nail polish for hands.
      Added support for multiple arms rows. (Not yet implemented in-game.)
      Added underarm hair. (Content-gated, and is off by default!)
  • Ass:
    • Skin/fur covering ass and hips is now separate from torso skin/fur.
      Added special transformation modifiers for asshole (ribbed, puffy, muscled, tentacled).
      Added anal bleaching.
      Added ass hair. (Content-gated, and is off by default!)
  • Body Material:
    • Added support for body material, for when I implement slimes. (Will also enable things like being made out of fire/ice/rubber/etc.)
  • Breasts & Milk:
    • Skin/fur covering breasts is now separate from torso skin/fur.
      Added nipple colourings (plus nipple interior colouring, for fuckable nipples).
      Added nipple size.
      Added nipple shape (normal, vagina-like, or lipples).
      Added areolae size.
      Added areolae shape (normal, hearts, or stars).
      Added nipples-per-breast count (up to four per breast).
      Added special transformation modifiers for nipples (internally-ribbed, puffy, internal-muscles, internal-tentacles).
      Added milk as a separate transformable fluid.
      Added flavours.
      Added modifiers (viscous, sticky, slimy, bubbling, addictive, hallucinogenic).
      Added support for transformations caused by milk ingestion.
  • Core:
    • Added 'muscle' and 'body size' values, which together determine a character's body type.
      Tweaked the availability of some colours.
      Added body-part colour patterns (normal, mottled, spotted, striped, hair highlights).
      Added glowing colours. (All colours can have the 'glowing' modifier applied to them.)
      Added pubic hair. (Not yet implemented fully.)
  • Eyes:
    • Added support for multiple pairs of eyes (up to four pairs, so eight eyes in total).
      Added shapes for iris and pupil (round, horizontal, vertical, hearts, stars).
      Added heterochromatic iris and pupil support.
      Added eye shadow and eye liner.
  • Face:
    • Added lip and tongue colours.
      Added lipstick and blusher.
      Added special transformation modifiers for throat (internally-ribbed, puffy, internal-muscles, internal-tentacles).
      Added beards. (Content-gated, and is off by default!)
  • Hair:
    • Added hair styles (natural, loose, curly, straight, wavy, ponytail, twintails, braided).
      Doubled maximum hair length from 40 to 80 inches.
  • Horn:
    • Added multiple rows of horns (up to three rows, so six horns in total).
  • Legs:
    • Added toenail polish.
  • Penis & cum:
    • Added fully customisable penis. You can now apply the following transformations to any penis: sheathed, ribbed, tentacled, knotted, tapered, flared, barbed, veiny, prehensile.
      Added special transformation modifiers for urethra (internally-ribbed, puffy, internal-muscles, internal-tentacles).
      Added cum as a separate transformable fluid.
      Added multiple testicle support (between 2 and 8).
      Added an internal testicle TF.
      Added support for second penis (may still take some time to implement fully into the game).
      Added cum flavours.
      Added cum modifiers (viscous, sticky, slimy, bubbling, addictive, hallucinogenic).
      Added support for transformations caused by cum ingestion.
  • Tail:
    • Added multiple tail support.
  • Tongue:
    • Added tongue length.
      Added tongue modifiers (ribbed, tentacled, bifurcated).
  • Vagina & girl-cum:
    • Added special transformation modifiers (ribbed, puffy, muscled, tentacled).
      Added gcum flavours.
      Added gcum modifiers (viscous, sticky, slimy, bubbling, addictive, hallucinogenic).
      Added support for transformations caused by gcum ingestion.
  • Sex:
    • Added: Cowgirl framework. The cowgirl position is now available, but I haven't had time to add in position-specific descriptions yet. I'll add those (as well as some for self-kneeling and self-doggystyle) within the next couple of weeks.
  • UI:
    • Added control customisation for actions 10-14, as well as for allowing control and shift keys as modifiers (by Pimgd).
  • Bugs:
    • Fixed a cause of a game freeze when passing out after second pregnancy.
      Nipple bars are now correctly treated as a plural item.
      Fixed some instances were Bree/Brandi were called Brax.
      Typo fixes.
      Fixed bug where dyeing stacked clothes would dye the entire stack (fixed by Pimgd).
      Fixed a lot of typos, both in content and in code (by Pimgd).
      Fixed formatting issues in the encyclopedia's item page (by Pimgd).
      Fixed special attack descriptions not showing when performing the attack (by Pimgd).
      Fixed a bug where the player inventory would stay on screen on new game start (by Pimgd).
      Clothing colours in encyclopedia should no longer overlap (by Pimgd).

    P.S. I'll be on the Lilith's Throne discord server over the weekend (while I'm awake), so feel free to join and ask questions, report bugs, or offer feedback! ^^